--COPCAR ELWOOD--

Vehicle.ide
----------------------
ID, 	copcarvg, 	copcarvg, 	car, 		POLICE_VG, 	POLICAR,	null,	ignore,		10,	0,	0,		-1, 0.7, 0.7,		-1

handling.cfg
----------------------
POLICE_VG     1600.0    3921.3   1.8    0.0 -0.4 0.0  75  0.75 0.85 0.52 	5 200.0 22.0 10.0 R P 	10.0  0.53 0 35.0  	1.3  0.12  0.0   0.28 -0.12 0.38 0.0		0.2  0.24 25000 	40000000	10200008	0  1	0

carcols.dat
----------------------
copcarvg, 0,1

colors combinations:
LSPD/SFPD = 0,1
VCPD      = 16,1
LCPD      = 2,2
LCS       = 0,0
Sheriff   = 0,1

Note: all of livery texture can be converted to Paintjob.


